Dlr: West | ♠ 5 4 | |
Vul: E-W | ♥ Q 5 3 2 | |
♦ 9 6 3 2 | ||
♣ 8 6 4 | ||
♠ A K Q J 9 6 | ||
♥ — | ||
♦ A Q 4 | ||
♣ A K 10 5 |
West | North | East | South |
1NT (1) | Pass | 2♦ (2) | 4♠ |
All Pass |
(1) 15-17
(2) Transfer to hearts
You blast into game despite the strong 1NT opening on your left. West leads the ♥K. As expected, dummy is anemic. How will you get to 10 tricks?
Declarer ruffed and drew trumps with the top three spades, noting along the way that West discarded the ♥8 on the third spade winner. The bidding suggested that the 15 missing high-card points would be on his left, so declarer played the ♣A and ♣K in the hope that an honor would fall. The failure of either the ♣Q or ♣J to appear helped declarer place West with four clubs.
Declarer then led a club to put West on play. After taking his two club winners, West had to lead a red suit, something declarer knew would not be to the defense’s advantage. West did not want to lead a diamond, so he played the ♥A next. Declarer discarded the ♦4 from hand. This left West still on lead with only red-suit cards remaining. West had the choice of leading a diamond from his king into declarer’s ♦A Q or a heart to dummy’s now-established queen. Either way, declarer had 10 tricks: six spades, two clubs and two tricks in the red suits. The full deal:
Dlr: West | ♠ 5 4 | |
Vul: E-W | ♥ Q 5 3 2 | |
♦ 9 6 3 2 | ||
♣ 8 6 4 | ||
♠ 10 8 | ♠ 7 3 2 | |
♥ A K J 8 | ♥ 10 9 7 6 4 | |
♦ K J 7 | ♦ 10 8 5 | |
♣ Q J 7 2 | ♣ 9 3 | |
♠ A K Q J 9 6 | ||
♥ — | ||
♦ A Q 4 | ||
♣ A K 10 5 |